Index

Cædmon: Cædmon's Hymn

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Alard

Keeper | Ghost | Eidolon

Cheerful and not hostile. Likes to craft.

Likes

Music

Rain

Exploration

Nighttide

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???

Dislikes

???

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Art by Sanety on Toyhouse

History

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Trivia

States that his name is Alard.

Discussion is often straightforward and unambiguous, despite that some may have difficulty discerning meaning.

A ghost who speaks in Old English and carries around various weapons inexplicably.

These seem to appear when he is alone and he often uses them to hit walls and other objects to make loud noises.

They disappear when he phases through a solid surface and may materialize again later.

Likes to talk about art. Seems to appreciate new works as much as old craft, and compares chainwork to an art itself.

Where he obtained his chains is also ambiguous.

Appears to appreciate drums, whether used in mock warfare or actual battles, although genuine conflict has not occurred for some time.

Obtained a tabor from somewhere that still appears to be of use, and occasionally hits that at a rhythm to offset the ambience.

Despite this direct consistency, music appears to often play from nowhere when he is occupying a given structure. Harmonies are typically various in instrumental basis.

Other individuals appear more aware of it than him, although he does acknowledge relevant occurrences when asked.

Talks of old dances on occasion relating to that instrument. Caroles, ridda, estampie, basse, and almain appear to be described.

Typically remains around specific locations, although otherwise moves beyond these to nearby terrains.

Seems to view this angle of reality as a new perspective.

To that extent, often does things he could not do while alive.

Frequently can be found hovering at least several yards above the ground watching birds, the moon, or ambient activity.

The degree that this mobility extends appears indefinite.

Appears to positively note the changing scenery and passerby, not diverting visitors when applicable.

Resides in the ruins of a castle which have now become decrepit. Does not seem to mind this, and keeps what he can stable.

Accepts items from others infrequently, and seems to keep these in an indefinite location about the ruins.

Despite lacking digits, still manages to pick up things and move them about when in the vicinity.

Seems to like rainy days for ambient noise and running water. Does not mind lightning or thunder, rather having an opposite perspective.

Typically stays under stonework or other cover in order to watch the contrasted fall, if not also to protect his chainmail.

Sings occasionally, which is usually based on things he thought up or knew of prior to dying.

Does not mind wildlife passing through, although wariness typically exists on the part of the latter.