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Eufemia Árnidóttir

Courier | Melodist | Álfur | Elf

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Has an easygoing personality, not fazed by anything in particular, even if confronted. Has a sense of responsibility, despite not appearing to take matters seriously. Energetic but reserved, her manner is not too respectful; although she does not push others' boundaries by far when applicable as a decision. Likes to attempt wordplay on occasion, which can make it somewhat confusing to others what she is saying if going in that direction. Organised, and capable generally.

Likes

Bread rolls

Folk music

Sunsets

A challenge

Poetry

Mineral water

Dislikes

Harsh ocean wind

Long waits

Locusts

Cramped spaces

Arrogance

Energy drinks

Art by transparentsoap on Toyhouse

Music by Aya Higuchi | Creative Commons License

History

At one duration was a scribe and courier. Others worked with her in a certain department, and that meant conflict existed subtly. It is assumed that is partly basis for a specific incident.

Despite falling down a steep cliff, she survived with only a missing eye and multiple gashes.

The events preceding that fall appear to be a matter of contention, and remain as such, but fault has not yet been determined.

After resulting at the base of the mountain, having somehow managed to dull her fall through innate means, there was an attempt to stem the blood flow with her clothing. This worked, and she started on a path toward what she believed rightly to be a nearby town.

From there, she drifted for a timeframe of a few months. Various persons were encountered and spoken with, help intermittent and several localities bypassed for one reason or another before eventually ending up in Veneto. Tired of drifting, she decided to settle there for a few reasons.

The community was welcoming, and she managed to obtain a space within an apartment setting. After a few days, an attempt to return the favour began with her current efforts, that somewhat echo past sorts. Runs around the city encompass different passings and requests, which she is prompt with often.

It has been nearly two years since arriving there and making herself known, which has led to a variety of interdependent relationships. These have value on multiple levels by her own perspective, evidently.

So far she has not made an effort to return where she once existed, and that has not differed over the course of present conditions.

A lot is still happening gradually.

Trivia

A somewhat withdrawn individual who frequents t-shirts and other casual wear, as opposed to formal wear, which had prevalence prior to current timeframes. Finds it easier to run and maneuver in, and without risk of damaging anything important regarding expenses and appearance. Typically frequents a beanie she might or might not have made, which can be a means to put her hair back further.

Does not differ in appearance by far from others. Often is mistaken for a human by extent of misinterpretation or otherwise obscured perception. Most unaware see her as a ‘human’, but to those more perceptive, fact is different.

Although not appearing more capable than others superficially, actuality differs from expectation. In awareness of the risks capability poses, she does not often take a conspicuous direction but for recreational purposes evidently.

Does not use her genuine name often, instead preferring a moniker. The reason for this is uncertain but not questioned.

The patterns inked into her skin glow faintly in dim localities, and may slightly accrue as a factor if utilising magic. These appear to loosely correlate to tattooes historically used by Vikings and people of archaic Northern Europe.

Has a light and airy voice, which can be compounded with arcane effects to varied results in regard to both melody and direct wording, and this is occasionally utilised for her own interests.

Although missing one of her eyes from a fall, she has acclimated to that fact and utilises bandages to cover that section. Sometimes writing is included under the cloth layers, acting as a technical defense where necessary.

While physical and mental scars exist, complications are averted from ambiently.

Can pass through doors and walls, and appears to travel quickly, often unnoted. Has capability to be unseen evidently, and may appear in random places without warning by that degree.

Does not often enter uncertain spaces despite this.

Although not too adept at invoking influence, she has a moderate understanding of how to 'shape' factors.

This is often used to her advantage, despite that she usually is not confronted by others beyond those known or 'familiar'.

Sings in rhymes correlating to rímur, often utilising an alliterative rhyming scheme that can be difficult to follow as she improvises wording through frequently compounded metaphor that might not make sense to anyone else but her, which is purposeful. This follows the traditional kenning word pattern aspect to relevant lyrical poetry, aside from heiti allegory on occasion.

Due to the repetition of initial consonants in her use of lyrical poetry, relating to alliteration, she finds it easy to carry verbal meaning without much hindrance in complicated settings. Being heard and understood is more likely to that degree.

Writes frequently, whether manually or through text messages and tends to send her thoughts through digital messages in a quatrain format when viable. Only she does this as an individual, and rapidly enough to make identity evident. As Italian involves compounded words, alike to various Nordic languages, there does not seem to be complication regarding understanding by anyone receiving her messages.

Likes to sprint, often taking paths in the later hours for that purpose alone. Often goes at a normal pace despite being able to accomplish other gaits, and remains nondescript to passerby to that degree.

Photographs the scenery she passes often, for various reasons. This is either from her phone or from a traditional camera. Often varies between both mediums so as to not lose either or for other convenience.

The resulting photos are studied by her and otherwise passed onto Angitia or others when something appears awry.

Lives somewhere nondescript, but depends on a few others on occasion for things. Often passes along supplies to various persons, mostly around the earlier and later hours. At times agrees to make further runs when necessary.

Keeps a pet bird, which often sleeps whenever she is away. This is a male common starling, which she has dubbed 'Basalt'. Earlier injured, she took him in and while that disadvantage changed, she has not quite made an effort to release Basalt, remaining uncertain he might survive after the change.

Likes bread rolls considerably, more if dried fruit is added to it. Infrequently bakes, but prefers customised varieties rather than store-bought goods. At times is given items Lilium has made, Angitia not appearing to like saccharine works by far.

Speaks in various languages and dialects, mostly Scandinavian in basis.

Seemed to have an 1800s sense of technology and culture at first, but quickly moved past that.

Her speech and related dialects fit that context, related to how Icelandic persons used to speak.

Has since become bent on learning about meme culture and posting on forums.

Likes stacking rocks and skipping stones in her free time.

Having realised she is stronger and faster than most persons around her, it has become a goal to defeat people through random sport matches, etc, when the mood arises.

When alone, stone walls and alike boundaries are often utilised for volleyball and related games, as windows and related scenery are often broken by relevant activity.

Has a preference for grey clothing, although tends toward accents when viable.

Binges shows and movies from a laptop occasionally, and spends a night in that manner almost as often. Often does this for entertainment but occasionally tries to decipher thematic elements, finding relevant discourse interesting.

While not interested in anime by far, the style 'odd' to her, as are Western cartoons, she has some idea of more popular series.

Not quite a gamer, or someone who likes to be inside too frequently. Still has an understanding of MMORPGs and infrequently plays Mabinogi.

Frequently visits clubs and related music scenes during the day or later into the night, aside from opera and theatre events on occasion less definitively. The more side-path locations are preferred, being less crowded to a relative degree more often than main-street establishments.

She often pays for a meal and several hours at most listening to the ambience either upon or after visiting an osteria or trattoria. That duration is spent intermittently looking over her own writing or other works, if not her phone when remembering to bring it.

Often walks around outside when applicable, considering the scenery for leisure and other purposes. What she is looking for is certain, but at the same time varied.

Infrequently takes a route to nearby ghost towns with a bag or box of sports equipment, and essentially practices her athletic skills by essentially bombarding the abandoned structures with basketballs and other equipment that is inexpensive and does not break that easily. Doing this in a city like Verona would be complicated for numerous reasons.

Practicing her aim and keeping up with her own capability is a focus during those time frames. Often, she causes more decrepit houses to fall down, which does generate an amount of noise.

Occasionally encounters Liana around those places, and at times offsets her when relevant sound bursts occur. Liana seems to have taken a similar direction in regard to testing her own practices. Eufemia does not criticise her focus on apparent necromancy or frequent attempts to look for bones.

Within Icelandic and Faroese folklore, Álfur were said to be a mirror image of human persons, but idealised in regard to health and sociality. They were believed to live in a parallel world, further. As human persons are varied genetically, this may not differ by far elsewhere.


Examples of Skaldic and Eddic Poetry:
A warning.
Fœðest ulfr í skóge,
oft lœypr ræinn á hjarne.

A description of an active bow.
Almr, dalr, bogi,
ýr ok tvíviðr, sveigr,
glær ok þrymr,
sómr, skálgelmir.

A description of time passing and fading.
Dœgr, hlýrn ok røkr, díes ok lýsing,
dagr, nótt, svefngaman ok draum-Njǫrun,
nox, nis, gríma, njól, myrkfara,
óljós, draum-Vǫr, émispéríum.

A description of a tempest.
Hrauð í himin upp glóðum;
hafs; gekk sær af afli;
bǫrð, hykk, at ský skerðu;
skaut Ránar vegr mána.

[skaldic.org]